News

Who is Sylabs?

Who is Sylabs? We are often asked about who Sylabs is, and what we are working on for both the open source community, and for those who require professional support of their HPC container workflow environments. Sylabs was created in 2017 to provide support,...

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SingularityPRO 3.9-7 Released

SingularityPRO 3.9-7 is a bugfix and packaging release for SingularityPRO 3.9. Packaging SingularityPRO 3.9-7 is now packaged for and supported on RHEL / AlmaLinux / Rocky Linux 9 across AMD64 / ARM64 / POWER architectures. Packages now contain a CycloneDX format...

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Sylabs Appoints Adam Hughes as Chief Technology Officer

RENO, N.V., March 23, 2022 — Sylabs, the global leader in providing tools and services for performance-intensive container runtime technology, today announced that it has appointed Adam Hughes to the position of Chief Technology Officer. Hughes will lead Sylab’s...

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SingularityCE 4.0 and beyond

Bridging the gap between HPC and OCI After SingularityCE was forked, Sylabs committed to placing a heavy emphasis on open and transparent discussion of the future direction of the project. Our SingularityCE roadmap was created as an open living document that we...

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Sylabs Announces SingularityPRO 3.9

Sylabs is proud to announce immediate availability of version 3.9 of SingularityPRO, the container runtime that combines high performance and ease of use. SingularityPRO provides long-term stability and professional support to customers who rely on Singularity for...

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SingularityCE 3.9.0

We're very pleased to announce the release of SingularityCE 3.9.0! Get it on GitHub: https://github.com/sylabs/singularity/releases/tag/v3.9.0 Coming six months after the Sylabs CE 3.8.0 release, 3.9.0 brings a wide range of new features, fixes, and quality of life...

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More Improvements in SingularityCE 3.9.0

We previously took a look at improved Docker compatibility and NVIDIA GPU Support coming to SingularityCE 3.9.0. The improvements we talked about in those posts are the headline features for 3.9.0, but we've been busy on a number of smaller changes and fixes too. This...

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